Stereoscopic 3D gaming is nothing new. Those of us old enough to have played on Sega's Master System might remember the woefully unsupported 3D glasses accessory produced for it, not to mention Nintendo's disastrous Virtual Boy 3D goggles or the range of wretched shutter goggle systems that arrived with the early crop of 3D graphics cards. However, there's a sense that it's a technology that's finally coming of age.
Maybe it's the case that there's now a hardcore games market that's become about HD graphics and is looking for something new. Perhaps it's the publicity 3D is getting with Hollywood's renewed interest in stereoscopic film. Or it might just be that the technology is finally ready, or that it needed a player as big as nVidia to champion it.
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